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Gyakuten Saiban 3 Translation Project January 18, 2006

Posted by spanky in gaming, japanese, programming.
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So someone has finally answered the call and started to translate Gyakuten Saiban 3 (known to most of you as that silly lawyer adventure game for GBA). This seems like it’d be right up my alley, incorporating some programming, reverse engineering, and (mostly) Japanese translation. The guy is apparently working only in Windows, but he’s written the code very Linux-style with makefiles and such, so adjusting the compile options isn’t that hard. I’m still having problems with some of the quirky flags his compiler uses, but we’ll see what I can do about that. I’m sure my code monkey CS friends are already familiar with every little flag in gcc, but I’m just a CpE, what do I know? =)
The good news is that the hard stuff has already been taken care of by the project maintainer. Problems involving getting font sizes right, etc. All of Case 1 is translated, and a patch is available. I’m joining the project and adding whatever I can as much as time allows. I’ll post whatever updates are relevant here.

Gyakuten Saiban 3 screenshot 1

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